Part of the storyline in LEGO Batman 3 focuses on Brainiac and his attempt to secure the multi-colored Lantern rings, which in turn leads to a lot of color-packed worlds to explore. I also really enjoyed the visuals this time around, which looked pretty fantastic on the PS4. I think a more focused approach to exploration is better than going open-world in an effort to put another bullet point on the back of the box, and if you’re not going to fill that open-world with meaningful content, then more focused, smaller areas is certainly the way to go. Both the Bat-Cave and the Watchtower are filled with a number of hidden goods, character tokens, and optional quests to uncover. While the sprawling world of Gotham is removed, I found myself preferring the more focused hubs here. However, poor opening level aside, there’s a lot of things I enjoyed about LEGO Batman 3. It also begins with an unfortunate sewer level, meant to be a call back of sorts, but one that serves as a low-point for level design in the LEGO series.
It removes the open world of Gotham for a format that’s more in line with the Harry Potter series of LEGO titles, with two large hubs built around The Justice League Watchtower and the Bat-Cave, packed with secrets and hidden collectibles. LEGO Batman 3: Beyond Gotham might feel like a step back for the series when you initially begin the game.
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